Page 9 of 9

Re: FFVII Remake Megathread

Posted: Sun Apr 10, 2016 7:00 am
by Anguipes
I was cautiously optimistic about the episodic structure, but now I'm not sure what to think. @_@ Full size games means longer between each installment and the very real possibility of a game getting stuck in development hell.

Re: FFVII Remake Megathread

Posted: Mon May 09, 2016 10:54 pm
by TrueBOSS
First to Reeve. Them basing size of this off of length of each 13 game is very vague. 13 wasn't very long since all you did was fight boss fights then run down hallways with monsters to the next one til the last couple of chapters where they finally introduce an overworld you couldn't fully explore until you've beaten the final boss once. Any sidequesting the game had was on the overworld btw and it wasn't a whole lot. 13-2 had time travel introduced as a concept and had branching parallel timelines you could travel between but the game itself wasn't too long if you went just for the main story. 13-3 was literally Legend of Zelda Majora's mask Final Fantasy 13 style. Where you had 12 days to finish the game and sidequests earned you more time. All 3 where very different games and definitely make it hard to gauge length for each chapter of 7 other than they won't be really short. If they made the time you spent in Midgar as long as 13 though. Its interesting to think of what all would be added to the game to make that segment that long. The big question is. How many chapters are they planning on doing? I doubt they're doing one per disk as that'd be only about 2 1/2 (technically 3 just the 3rd would be shorter) and the whole chapter idea they pitched sounds like there are going to be more than that. I'm guessing there will be 7 just to celebrate the game.

To Anguipes. I doubt square is going to let this fall into development hell but i'm guessing each chapter is going to take them as long to make as each 13 game or even as long as each DLC for GTA 4.

Re: FFVII Remake Megathread

Posted: Mon Oct 23, 2017 1:46 am
by Cloud Strife
I know alot of people aren't excited about the remake, but I am. That game and this place changed my life and its true. I will play it. I hope the remake will breathe life into this place again and it also be a chance for me to redeem myself. The only thing this can possibly do is improve an already fantastic game. I doubt Square is gonna let one of their best selling games get fucked up. Hardly.

Re: FFVII Remake Megathread

Posted: Sat Nov 10, 2018 7:08 pm
by SOLDIERofficer81
Is there any news out of Japan about Final Fantasy VII The Remake? Is it going to happen or is it doomed to die a lingerining death in developement hell? How is the JRPG industry doing?

Re: FFVII Remake Megathread

Posted: Sun Nov 11, 2018 3:18 am
by Cloud Strife
It is indeed being worked on. Has been since the announcement. There has been screens released. They are releasing it into parts cause the game is so massive and they are removing turn based out of it and making it more like FF15 in terms of active combat.

Re: FFVII Remake Megathread

Posted: Sun Nov 11, 2018 8:57 am
by The Slider
It's not what most of us are going to want, which would be updated visuals & audio, some minor fixes here and there, and a bit of a longer game (more content/post-game content).

It's looking more and more like it will be an entirely new game with some reused storylines/characters, and I guess if you take that attitude into it and enjoyed FF15 it'll probably be good?